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NPC Generator

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Advanced [show]


Ûshgol Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his crossbow always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: Ûshgol was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Bonds: Attractive, Guardian, Job, Family. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Ûshgol Landon, Male Half-Orc Adept 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. 1 Everburning torch.


Social Check DCs


Flask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His fur is red, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is content.

Flaws: Mundane. Bonds: Poor, Immigrant, Attractive. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Flask Of Winter, Male Tabaxi Expert 9
Medium (5'6") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: Born in the east his family was never financially stable. In his 10th year, his parents were killed by a dire rats raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Krimmon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Flaws: Ugly, Lazy. Bonds: Guardian, Poor, Enemies. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Krimmon Littlefoot, Male Halfling Fighter 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Olrok Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown cloak and cross-gartered blue stockings. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast desert. Olrok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Justice. Bonds: Poor, Enemies, Nature, Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Olrok Northcott, Male Half-Orc Wizard 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp. Aquamarine (1600 gp). Onyx (80 gp).


Social Check DCs

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