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NPC Generator

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Advanced [show]


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries with him a set of morningstars on his belt, each one with a amethyst on the hilt. His lavender fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Insane, Antagonistic, Disease. Bonds: Criminal record. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Aura Candle, Male Tabaxi Commoner 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)19 (+4) 15 (+2)11 (+0)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 230 pp. Violet garnet (500 gp). Coral (110 gp). Lapis lazuli (5 gp). Moonstone (70 gp).


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a pastel and brown handkerchief worn on his right side. His gray fur is braided into rings. His half smiles and green eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he feels threatened by others

Flaws: Selfish, Fearful. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Beast Grass, Male Tabaxi Ranger 3
Medium (6'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2300 sp.


Social Check DCs


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man dresses well, typically a more casual-formal manner. His silver hair is smooth and relatively long. His eyes are gray and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Eberk was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and someone believes him a fraud

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Eberk Fallack, Male Dwarf Warrior 6
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ghaliver Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His head has been shaved. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Ghaliver abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Passionate. Flaws: Ugly, Secretive. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Ghaliver Tallfellow, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 7000 sp. Jasper (40 gp). 1 Minor magic item.


Social Check DCs

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