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NPC Generator

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Ability Scores
Seed

Advanced [show]


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. With bright silver hair and a scraggly beard. His eyes are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Religious, Mentor, In love. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Oblar Thorngage, Male Halfling Expert 9
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 39 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +6

Possessions: 220 pp. Red spinel (40 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1200 gp). Blue star sapphire (1000 gp). Coral (40 gp). Black pearl (1200 gp). Moonstone (20 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to cover his moderate length gray fur. He has several tiny jet earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Doctor

Voice: American accent

Attributes [hide]

Tree On the Water, Male Tabaxi Rogue 10
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp.


Social Check DCs


Anselm Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light black in addition to tight pants. He has red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Anselm studied abroad. A few years later when the west was not economically sound they moved to his current location. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Anselm Mellerelel, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Brass mug with jade inlays (200 gp). Cloth of gold vestments (90 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Full Plate.


Social Check DCs


Uthemar Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has moderate length black hair. His eyes are green.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. Uthemar was born on a far western island where he grew up under the tutelage of his father, an expert Baker. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Guardian, Immigrant, Adventurer, Rich. Occupation: Baker

Voice: American accent

Attributes [hide]

Uthemar Hanali, Male Elf Expert 4
Medium (4'7") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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