Percival Charlton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His eyes are hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: He was born in a small plains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Revenge; and expand his business
Ideals: Professionalism. Bonds: Attractive, Nature, Job, Enemies. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Halimath Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a yellow and red handkerchief worn on his left side. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Baker and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by giants. Halimath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Baker
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp. Blue sapphire (800 gp). Freshwater pearl (4 gp). Silver pearl (50 gp). 1 Everburning torch. 4 Thunderstones. 4 Alchemist’s fire. 4 Thunderstones.
Dynamic Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has a hunchback. He has styled his white fur well, parting it to the left. His blue eyes are passionate and lively.
Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Healer, who enjoyed hunting, Dynamic was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north
Ideals: Justice, Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 18)
Armor Class 14
Hit Points 123 (18d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
Possessions: 7000 gp. Amber (140 gp). Star rose quartz (60 gp). Pink pearl (140 gp). Tourmaline (140 gp). Tiger eye turquoise (16 gp). Amethyst (140 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp). Banded agate (16 gp). Carnelian (60 gp). White opal (1200 gp). Silver pearl (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tarak Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is typically in his Architect uniform, he is not a threatening figure. His brown hair is singed and shortened. His eyes are likewise blue.
Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Priest, but he got bored and became a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 93 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
Possessions: 3000 gp. Hematite (13 gp). Fire opal (1400 gp). Banded agate (13 gp). Black star sapphire (1400 gp). Azurite (13 gp). Brown diamond (4000 gp). Blue star sapphire (1400 gp). Pink diamond (4000 gp). Smoky quartz (20 gp). Azurite (13 gp). Golden yellow topaz (1200 gp). Malachite (13 gp). Moss agate (13 gp). Emerald (1400 gp). Banded agate (13 gp). White opal (1400 gp). Iolite (20 gp). Sard (20 gp). Red-brown spinel (100 gp). Pink pearl (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

