Mormo Deft, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to work out more often; and he wants revenge against illithids
Ideals: Athletic, Justice. Flaws: Secretive. Bonds: Immigrant. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Red-brown spinel (100 gp). Hematite (9 gp). Moss agate (9 gp). 4 Smokesticks. 2 Thunderstones.
Beloril Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a small hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and to be a ruler again
Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
Gargax Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear pastel tank tops with brown pants. His crest is red and curly. His eyes are likewise gold. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gargax lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.
Motivation: To unite with his brother.
Ideals: Fighting. Bonds: Attractive, Guardian, Nature, Family. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (110 gp).
Norkruuth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white crest is greasy and uncared for. He has a tattooed face.
Personality: Eccentric and domineering, Norkruuth will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Family, Slave. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
