Azaki Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is renowned for his bright white suits and hats. His black hair is matted, messy, and big. This brown eyed westerner is not easily forgotten.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Impulsive. Bonds: Criminal record, Nature, In love. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Emerald Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He sports brown clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His fur is short and lavender. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is a Deep Scion in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Fearful, PTSD. Bonds: Immigrant, Adventurer. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: Coral (130 gp). Amber (130 gp). Zircon (80 gp). Carnelian (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.
Ghash Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a wizard, Ghash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and half-orc compassion
Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Mentor, Adventurer. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Reynard Blakeley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He has styled his golden hair well, parting it to the left. His hazel eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Reynard was born the youngest of three triplets. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Nature. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1600 gp. Malachite (16 gp). Alexandrite (1000 gp). Zircon (60 gp). Zircon (60 gp). Moss agate (16 gp). Lapis lazuli (16 gp). Fire opal (500 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

