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NPC Generator

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Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in green turtlenecks beneath a brown coat with violet slacks. He wears his gray fur down. His ears are large.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He was granted necromantic powers by his dying sister.

Motivation: Wants a kiss.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Three On the Water, Male Tabaxi Fighter 11
Medium (5'5") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Athletics +8
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +8

Possessions: 2700 gp. Deep blue spinel (1100 gp). Rose (20 gp). Deep green spinel (130 gp). Blue star sapphire (600 gp). Star ruby (600 gp). Blue quartz (4 gp). Citrine (20 gp). Fire opal (600 gp). White pearl (130 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Ribbles Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against brigands; and he wants to get laid

Flaws: Antagonistic. Bonds: Enemies, Religious, In love, Has a crush. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Ribbles Gobblefirn, Male Gnome Rogue 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 80 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Draconic, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5

Possessions: 1100 pp. Solid gold idol (900 gp). Finely wrought small gold bracelet (60 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Zaffrab Timbers, Male Gnome [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His red hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Zaffrab would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Rich, Nature. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Zaffrab Timbers, Male Gnome Commoner 5
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (700 gp). Moonstone (60 gp). Black pearl (700 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large pastel jacket. He wears a colorful flower in his silver hair. He has a tattooed face.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Carter, who enjoyed hunting, Barakas was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Adventurer, Rich. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Barakas Vigil, Male Tiefling Rogue 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)20 (+5)
Skills Intimidation +8, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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