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NPC Generator

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Advanced [show]


Fulbar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He keeps his chestnut hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Halfling culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Racist, Disease. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Fulbar Shadowquick, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Peter Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears blue trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has done his best to style his red hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Peter was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Peter Arnuanna, Male Half-Elf Fighter 13
Medium (5'11") Half-Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 104 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4

Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Old masterpiece painting (1500 gp). A small bag of saffron. (100 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a brown and black robe with the hood down. He wears his hair in dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He feels threatened by others; and to unite with his sister

Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Morkral Bofdann, Male Dwarf Ranger 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 94 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +4, Religion +7
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Sylvan, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Rutland, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His red hair is singed and shortened. He has a dull look in his violet eyes.

Personality: A skeptical and narcissistic man, Frederick's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: When he was but 5 years old his parents immigrated from the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Persistence. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick Rutland, Male Human Cleric 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 17 (+3)10 (+0)
Skills History +6, Stealth +7
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 2800 gp.


Social Check DCs

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