Trey Benson, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears many layers of old clothing at all times. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the north, but his parents moved at a very young age to the west. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Flaws: Ugly, Depressed, Racist. Bonds: Poor, Adventurer, Immigrant. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. Hematite (11 gp). Tourmaline (100 gp). Star rose quartz (20 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length gray fur. His eyes are likewise yellow. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's in love; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 1200 gp.
Dorn Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His long golden hair reaches down to his waist. His eyes are green and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor, Slave. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. Gold music box (1000 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item.
Tethren Open, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his falchion ready. His red hair is slicked back into a classic pompadour. His silver eyes peer out from beneath his Stetson green hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Tethren was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Wants his loneliness to end; and sabotage a competitor
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 170 pp. Gold and topaz bottle stopper cork (1200 gp). Golden circlet with four aquamarines (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!