Brottor Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is tall, broad shouldered and powerfully built. He keeps his auburn hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Gardener business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Delebean Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His face is scarred and worn.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: Born to a Apothecary, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and balancing his hectic life and new armorer responsibilities is difficult
Flaws: Ugly. Bonds: Job, Military, Poor, Adventurer. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Carrie Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports black clothing, slightly heavier than average wear. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are violet.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Body Guard, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many giants want him driven away; and he's in love
Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer, Enemies. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
Possessions: 100 gp.
Einkil Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt. He has a penchant for wearing a ring with an oversized opal on his left hand. His red hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Philantrophist, Logical. Bonds: Rich, Mentor. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 77 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
