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NPC Generator

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Advanced [show]


Ghaliver Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Ghaliver studied abroad. Brilliant and gifted he never wanted to apply himself. He became a Beggar soon after.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Enemies. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Ghaliver Quickstep, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Fighting. Flaws: Mundane, Hedonist. Bonds: Rich, Nature. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Percival Cumberbatch, Male Human Warrior 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 16 (+3)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Bertram Garfield, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is well dressed, constantly wearing a blue suit, brown shirt, and tan tie. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Doctor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Bertram Garfield, Male Human Warlock 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown tunic with tan highlights, and long yellow pants that bunch up around his shoes. His long red hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: He got into the Banker business at a young age. Brilliant and gifted he never wanted to apply himself. He struck the Banker job and began his own company from there.

Motivation: Regain custody of his daughter; and doesn't want to be a banker and was forced into it by his family

Ideals: Fighting, Persistence, Gifted. Bonds: Job, Family. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Gimurt Steelfist, Male Dwarf Monk 10
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1700 gp. Golden circlet with four aquamarines (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.


Social Check DCs

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