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NPC Generator

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Advanced [show]


Cloud Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His orange fur is lengthy. His hazel eyes peer out from beneath his Stetson black hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: When he was but 3 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Cloud Plume, Male Tabaxi Aristocrat 5
Medium (5'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)10 (+0) 8 (-1)15 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, blue cloak. He is tall, broad shouldered and powerfully built. His black hair is slicked back into a classic pompadour. His eyes are amber and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Mercenary, Bertram learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Optimist, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Greenleaf, Male Halfling Paladin 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp.


Social Check DCs


Kriv Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His red crest has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. In his 17th year, his parents were killed by a giants raid, leaving Kriv alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Joker, Justice. Bonds: Attractive, Poor, Enemies. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kriv Chumbyxirinnish, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 600 sp.


Social Check DCs


Harbek Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His moppish black hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Harbek Frostbeard, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp.


Social Check DCs

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