Drogo Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His red hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Fighting. Flaws: Sensitive, Addict. Bonds: Rich, Job, Attractive. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp.
Flask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He sports a flattop fur cut. His eyes are amber and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Flask embodies much of what other species detest in the Tabaxis. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Flask was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Flask's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Navigator for hire.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: Amethyst (130 gp). White pearl (130 gp). Black star sapphire (1600 gp). Moonstone (70 gp). Star rose quartz (70 gp). Silver pearl (130 gp).
Broce Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has a moderate pudge and is not very fit. His blonde hair is long and unkept. His fierce green eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.
History: Born in the west to a Cook, Broce learned a great deal about his father's area of expertise. A freak accident while working with his Butcher father left him crippled. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: He's looking for his big break; and to be a butcher again
Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Job. Occupation: Cook
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 8000 cp. Red garnet (90 gp). Peridot (20 gp).
Dagger Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel tunic with grey highlights, and long red pants that bunch up around his shoes. His beige fur is smooth and relatively long. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Dagger was born with his mother's beautiful face. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Family. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 8000 sp. Sardonyx (80 gp).
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