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NPC Generator

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Advanced [show]


Bucklal Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his brown hair to look like a famous performer. His eyes are amber and catlike.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Bucklal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Bucklal was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he seems to be bored by most things

Flaws: Insane, Mundane. Bonds: Rich, Military, Attractive. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bucklal Reedfellow, Male Halfling Aristocrat 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and has the majority of his body covered in plate. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny amethyst earrings on each ear.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Richard Wentworth, Male Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Burgell Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his nunchaku always slung over his shoulder. He sports a long black beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Burgell is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family, Job. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Burgell Oomtrowl, Male Gnome Sorcerer 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Athletics +4, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Superior lock.


Social Check DCs


Oblar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and to reunite with his absent father

Flaws: Ugly, Shy. Bonds: Family, Slave, In love. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Oblar Wildheart, Male Halfling Warrior 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)18 (+4) 11 (+0)16 (+3)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Orc, Celestial, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Red-brown spinel (90 gp). Jade (90 gp).


Social Check DCs

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