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NPC Generator

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Advanced [show]


Nákra Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting violet shirt and pants. He wears a deerstalker hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Gifted. Flaws: Emotional, Ugly. Bonds: Rich, Job. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Nákra Ridley, Male Half-Orc Monk 5
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 17 (+3)11 (+0)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Assassin, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Gilbert Galanodel, Male Half-Elf Druid 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10 pp. Jasper (70 gp). Golden yellow topaz (1300 gp). White pearl (80 gp).


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Merchant uniform. He has a small bristly mustache and wavy red hair. His eyes are likewise brown.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has achieved small success as a Merchant.

Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Poor. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Alberich Bloodkith, Male Dwarf Wizard 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 89 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)18 (+4) 10 (+0)11 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling, Gnoll, Giant
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 3000 gp. Tiger eye turquoise (13 gp). Freshwater pearl (13 gp). Rose (20 gp). Aquamarine (1300 gp). Eye agate (13 gp). Sardonyx (20 gp). Black pearl (1300 gp).


Social Check DCs


Fenriz Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His brown hair is braided into rings. He has white eyes and a blue hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: American accent

Attributes [hide]

Fenriz Sanity, Male Tiefling Adept 6
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 pp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs

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