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NPC Generator

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Advanced [show]


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a grey suit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Nalral Ungart, Male Dwarf Druid 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 15 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Salasar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his black crest well, parting it to the left. His gold eyes have a joyful gleam in them most of the time.

Personality: This man loves singing and to teach people singing more than just about anything. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic, Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Salasar Ghaallixirn, Male Dragonborn Barbarian 8
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: Naill was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Naill Xiloscient, Male Elf Commoner 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Deep blue spinel (300 gp). Coral (160 gp). Sardonyx (80 gp).


Social Check DCs


Dûshrat Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears yellow cloth garments or leather armor. His head has been shaved. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Dûshrat studied abroad. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Artistic. Flaws: Ugly, Terse. Bonds: Military. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Dûshrat Weston, Male Half-Orc Commoner 5
Medium (5'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Persuasion +1, Religion +6
Senses Passive Perception 12
Languages Common, Orc, Auran, Dwarven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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