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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roland Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Insane, Shy. Bonds: Guardian, Nature. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Roland Othronus, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Calcitro Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He keeps his auburn hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Mercenary job and began his own company from there.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Calcitro Smoothhands, Male Halfling Monk 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)8 (-1) 10 (+0)15 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Sard (60 gp).


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He has moderate length chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Immeral lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He's in love; and he has a crush on the local doctor

Ideals: Gifted. Bonds: Family, Job, Has a crush. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Immeral Koehlanna, Male Elf Aristocrat 11
Medium (4'9") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)16 (+3) 10 (+0)16 (+3)
Skills Deception +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Violet garnet (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white fur is drawn into a two foot long braid. His eyes are copper.

Personality: Calm and collected, he is a well trained Fisher. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Lone was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Insomniac. Bonds: Job, Rich, Has a crush. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Lone Thundercloud, Male Tabaxi Aristocrat 5
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Golden yellow topaz (900 gp). Hematite (14 gp). Hematite (14 gp). White pearl (40 gp). 1 Half-Plate.


Social Check DCs

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