Guy Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy black suit. His blonde hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Guy was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Military, Enemies. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 gp.
Emerald Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His beige fur is braided into rings. His amber eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Tabaxi culture. Emerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: To pay off his debts; and money/treasure
Flaws: Racist. Bonds: Rich, Family, Job, Debt. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 29 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 40000 cp. Black pearl (1500 gp). White pearl (50 gp). Alexandrite (1500 gp).
Trym Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. He has dyed his greying black hair a little too much giving a sharp black color. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 78 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan, Halfling, Druidic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 800 pp. Black star sapphire (1100 gp). Golden yellow topaz (1600 gp). Red-brown spinel (90 gp). Aquamarine (1600 gp). Hematite (5 gp). Amethyst (90 gp). Citrine (50 gp). Blue star sapphire (1100 gp). Azurite (5 gp). Aquamarine (1600 gp). Lapis lazuli (5 gp). Alexandrite (1600 gp). Freshwater pearl (5 gp). Eye agate (5 gp). 1 Minor magic item.
Quarethon Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Architect uniform. He carries a battered shield and tarnished greatsword as well. He has no crest. He has several tiny amber earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Architect.
Motivation: He has money and likes to spend it; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp.
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