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NPC Generator

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Advanced [show]


Thomas Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His black hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Mortician business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 7 years.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Shy, Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Thomas Aloro, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp. Tiger eye turquoise (14 gp). Moss agate (14 gp). Brown-green garnet (150 gp). Deep green spinel (150 gp).


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has no hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Addict, Disease. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Raymond Barclay, Male Human Fighter 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Erdan Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan coat over a violet low-cut shirt, and a small hat upon his head, and he perpetually has his scythe ready. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny sapphire earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Joker, Extrovert. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Erdan Siannodel, Male Elf Ranger 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Gruk Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His hair is black and curly. His face is scarred and worn.

Personality: Eccentric and domineering, Gruk will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Gruk Bentham, Male Half-Orc Commoner 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp.


Social Check DCs

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