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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with white socks and a vest with buckled shoes. He has no hair. His eyes are green and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Anselm hails from a village terrorized by illithids. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Enemies, Adventurer. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Anselm Hayhurst, Male Human Paladin 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His golden hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Odo studied abroad. Odo was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Adventurer. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Odo Bradley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kriv Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Opinionated. Flaws: Hedonist, Ugly. Bonds: Rich. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Kriv Jerynomonis, Male Dragonborn Ranger 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Balam Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his warhammer ready. He sports a flattop hair cut. He has silver eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: Balam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Fighting, Justice, Gifted. Bonds: Poor, Adventurer, Enemies. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Balam Lithe, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp. Blue quartz (16 gp). Blue quartz (16 gp). Red spinel (60 gp). Rhodochrosite (16 gp).


Social Check DCs

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