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NPC Generator

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Cockaby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries a battered shortbow and tarnished glaive as well. He has no hair. He has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Cockaby embodies much of what other species detest in the Gnomes. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Cockaby Pingun, Male Gnome Bard 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)18 (+4) 9 (-1)14 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Orc, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 700 sp.


Social Check DCs


Gardain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He is physically well-built. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Gardain is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gardain lived on a farm with his father, near the main road leading to a nearby town. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Flaws: Ugly, Antagonistic. Bonds: Family, Slave, Enemies. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Gardain Balderk, Male Dwarf Bard 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. Zircon (20 gp). Jet (80 gp). Azurite (13 gp).


Social Check DCs


Tethren Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is knotted and matted. His eyes are black and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Tethren was raised in a hard working conservative environment. Tethren was born on a far western plains where he grew up under the tutelage of his mother, an expert Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Immigrant, Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Tethren Gluttony, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 61 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a faded coat and loose pants complete with deerstalker hat. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Gerbo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Religious, Rich. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Gerbo Ironhide, Male Gnome Cleric 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs

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