Ar-Gul Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries glaives. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ar-Gul is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Religious, Adventurer. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp.
Amûg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly bows and lances. His golden hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Amûg studied abroad. Amûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Amûg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted divine powers by his dying brother.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 370 gp.
Wiggan Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Wiggan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a wizard, Wiggan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To be a Server again; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Mentor. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 310 gp.
Sun Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His fur, while still mostly orange, has prominent grey streaks. His eyes are copper and beady.
Personality: Sun hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Fighting, Artistic, Optimist. Flaws: Ugly. Bonds: Nature, Family. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!