John Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His silver hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.
Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.
History: John was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Fisher and was forced into it by his family.
Flaws: Ugly, Impulsive. Bonds: Military, Job, Family. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 104 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item.
Patrick Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut short. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Soapmaker. He works hard and plays hard.
History: Born in the east to a Soapmaker, Patrick learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He struck the Soapmaker job and began his own company from there.
Motivation: He is unsatisfied with his job; and to be a crown-heir again
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Blue quartz (14 gp).
Ghaliver Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, black cloak. His white hair is drawn into a tight pony tail with a clover scrunchie. His thin eyebrows rest above his beady amber eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west to a Painter, Ghaliver learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and sabotage a competitor
Ideals: Optimist, Fighting. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 43 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Auran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 140 pp. Iolite (20 gp). Golden yellow topaz (1200 gp). Freshwater pearl (9 gp). Peridot (20 gp). Lapis lazuli (9 gp). 1 Minor magic item.
Arannis Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His moppish black hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arannis took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic. Bonds: Adventurer, Rich, Nature. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3100 sp.
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