Kelter Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His hair is cut close to his head. His fierce violet eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the west, but his parents moved at a very young age to the north. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 49 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Dwarven, Ignan, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp.
Baern Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the east to a Masseuse, Baern learned a great deal about his father's area of expertise. Through the years after Baern was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Baern's father didn't care for him much, and the feeling was mutual. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his sister.
Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp.
Silvo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy blonde hair. His eyes are amber and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a necromancer, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shepherd job and began his own company from there.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Chrysoberyl (110 gp). 1 Silver holy symbol.
Gilbert Pickering, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple tan robe with blue stripes complete with hood, and a wedding ring on his right hand. He has a auburn handlebar mustache and slicked back auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To find somewhere to settle down.
Ideals: Joker. Flaws: Mundane. Bonds: In love, Attractive, Military. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
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