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NPC Generator

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Lvl.
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Advanced [show]


Merihim Flight, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He keeps his long blue hair kept up in a rat tail. His white eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: Merihim was born in the north. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He was granted arcane powers by his dying brother.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Athletic, Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Merihim Flight, Male Tiefling Rogue 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6

Possessions: 200 gp. Lapis lazuli (5 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Gyula, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: Gifted from a young age, John studied abroad. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

John Gyula, Male Human Warlock 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Deep green spinel (80 gp). 1 Everburning torch.


Social Check DCs


William Churchill, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is singed and shortened. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: He got into the Layabout business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Layabout.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

William Churchill, Male Human Paladin 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Pog Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long black hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pog is combative with any and all who dare try his patience in the slightest.

History: Pog was born with his father's beautiful face. In his 13th year, his parents were killed by a brigands raid, leaving Pog alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Pog was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Pog Tarkelby, Male Gnome Ranger 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Blue quartz (13 gp). Aquamarine (1200 gp).


Social Check DCs

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