Gilthur Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is typically in his Hunter uniform. His black hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.
Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gilthur's homeland. Gilthur decided to take the middle way and become a bodyguard. He now owns his own business.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Extrovert, Fighting. Bonds: Job, In love, Immigrant. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. White pearl (150 gp). 1 Banded mail.
Sindri Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, grey cloak. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Sindri was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sindri's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.
Motivation: Someone believes him a fraud; and revenge
Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Enemies. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1400 sp. 1 Masterwork Common Melee.
Nimble Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a blue suit, white shirt, and yellow tie. He keeps his long yellow fur kept up in a rat tail. His thin eyebrows rest above his beady hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 7 years old his parents immigrated from the west. He was an apprentice working in his father's forge. He has worked as a Apothecary like his father before him.
Motivation: Further expansion of business; and expand his business
Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 67 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +6
Possessions: 800 gp. 1 Minor magic item.
Pijjirik Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red crest is lengthy. His gold eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Criminal record. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Aquan, Goblin
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!