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NPC Generator

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Advanced [show]


Thervan Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has white hair. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Thervan was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Knight and occasionally as a mercenary.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Thervan Hildenman, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 700 gp.


Social Check DCs


Purban Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Butcher does. Beneath his clothing is a huge mess of scar tissue. His blonde hair is knotted and matted. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He struck the Butcher job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Slave, Rich. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Purban Warmwater, Male Halfling Warrior 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 51 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is long and black with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with his old friends.

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Pikar TellPenny, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Tûgog Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a white and green robe with the hood down. He keeps his chestnut hair in a flapper bob. This gray eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tûgog was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is a bit of a kleptomaniac; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Family, Job, In love, Criminal record. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Tûgog Reed, Male Half-Orc Rogue 3
Medium (5'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Rock crystal (80 gp). Chrysoprase (80 gp). Tiger eye turquoise (15 gp).


Social Check DCs

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