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NPC Generator

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Advanced [show]


Shane Paxton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Impeccable, Optimist. Flaws: Addict, Ugly. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Shane Paxton, Male Human Monk 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Felgrat Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Bounty Hunter uniform. His blonde hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Felgrat was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Expand his business.

Ideals: Philantrophist. Bonds: Job, Attractive, In love, Poor. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Felgrat Mitchell, Male Half-Orc Wizard 5
Medium (6'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gûndza Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Tailor does, and a wedding ring on his left hand. He has a small bristly mustache and wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: Gûndza was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Tailor. Recently the stress of being a Tailor has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Job, In love. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Gûndza Tindall, Male Half-Orc Druid 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Silver pearl (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail, and his gloved hand is found clutching a club. His moppish black hair is in a traditional bowl cut. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Opinionated. Bonds: Rich, Family. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Fargrim Dankil, Male Dwarf Paladin 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 15 (+2)7 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Silver ewer (50 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (50 gp).


Social Check DCs

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