Gomory Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is short and auburn. His eyes are a pleasant gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world.
Ideals: Justice, Gifted. Flaws: Ugly, Impulsive. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp. Moonstone (80 gp). Smoky quartz (80 gp). Violet garnet (800 gp).
Spear Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has no fur. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Passionate, Entrepeneur. Flaws: Ugly, PTSD, Antagonistic. Bonds: Family. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp.
Pikar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a violet and green robe with the hood down. His red hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Criminal record, Adventurer. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 69 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Halfling, Orc, Giant
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 |
Possessions: 6000 gp. Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (140 gp). Finely wrought small gold bracelet (50 gp). Solid gold idol (400 gp). Silver chalice with lapis lazuli gems (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Medium magic item.
Chay High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He is typically in his Performer uniform. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a plains tribe. He has had some formal music training, and achieved minor success. He has worked as a Performer like his father before him.
Motivation: He is unsatisfied with his job; and to be a armorer again
Ideals: Artistic, Joker, Entrepeneur. Bonds: Job, Nature. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Zircon (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
