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NPC Generator

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Advanced [show]


Gardain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His chestnut hair is thinning but still full. His eyes are amber and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Optimist, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Gardain Bigtoe, Male Dwarf Monk 6
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4

Possessions: 8000 sp. Emerald (1100 gp). 1 Minor magic item.


Social Check DCs


Aldous Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with top hat. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Aldous was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Actor soon after.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, PTSD. Bonds: Rich, Job. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Aldous Breeden, Male Human Monk 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp. 1 Buckler.


Social Check DCs


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is chestnut. His eyes are likewise blue.

Personality: Overbrimming with self-confidence, Fallond isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Soapmaker business at a young age. A freak accident while working with his Bricklayer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Fallond Steelfist, Male Dwarf Adept 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tan painted combat armor at almost all times. His whole body is exceptionally muscular. His blonde hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Flaws: Mundane, Insane. Bonds: Immigrant, Attractive. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Orsik Trueblood, Male Dwarf Commoner 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Blue star sapphire (1000 gp). Bloodstone (20 gp). Deep blue spinel (900 gp). White opal (1000 gp).


Social Check DCs

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