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NPC Generator

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Lvl.
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Advanced [show]


Roland Dryden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a silver handlebar mustache and slicked back silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He is a great chef.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Gifted. Bonds: Rich, Nature, Slave. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Roland Dryden, Male Human Paladin 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 70 pp.


Social Check DCs


Nirgel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He keeps his white hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Nirgel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: Nirgel was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Job, Religious. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Nirgel Hope, Male Tiefling Ranger 14
Medium (6'2") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 74 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)18 (+4)
Skills Insight +7, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: Just what you see.


Social Check DCs


Gargax Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is wearing a long, blue cloak. His clothes are grease stained in places. His crest is blue and curly. His red unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Poor, Immigrant, Religious. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Gargax Mohradyllion, Male Dragonborn Monk 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Raam Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His feathered hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raam is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to tiefling people

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Raam Fealty, Male Tiefling Barbarian 6
Medium (6'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 18 (+4)19 (+4)
Skills History +4, Performance +7
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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