Frouse Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.
History: He got into the Sellsword business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He has drifted from career to career and currently works as a Sellsword.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Aquan, Druidic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 600 gp. Rich purple corundum (800 gp). Freshwater pearl (15 gp). Fire opal (800 gp).
Roge Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. His blonde hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions
Flaws: Addict, Antagonistic, Fearful, Mundane. Bonds: Religious. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.
Rolf Dalton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a moderate pudge and is not very fit. He has shaved his head bald. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: Rolf was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: Retire the richest man in the south; and doesn't want to be a server and was forced into it by his family
Ideals: Optimist, Entrepeneur. Flaws: Insomniac, Racist. Bonds: Family. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 89 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1500 gp. Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He is wearing a long, black, dusty cloak. His silver hair is heavily combed to the right. His green eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Chay was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Chay's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Rich. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Violet garnet (200 gp). Eye agate (10 gp). Red-brown spinel (80 gp). Zircon (30 gp).
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