Theren Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: Theren hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great joy in being the best Sage in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sage job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Artistic, Logical. Bonds: Job, Immigrant. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 gp.
Oskar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long white beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Sellsword business at a young age. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Dwarven compassion; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1800 sp.
Left-Handed Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His beige fur is unkempt and raggedy. His fierce copper eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.
History: Left-Handed was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Vrondiss Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears skinny pants and wears a violet and blue robe with the hood down. His whole body is exceptionally muscular. He has styled his brass crest well, parting it to the right. His face is scarred and worn.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Vrondiss was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Vrondiss was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away.
Flaws: Ugly, Insane. Bonds: Immigrant, Enemies, Poor. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
