Ghesh Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black painted combat armor at almost all times. His gold crest is knotted and matted. He wears large thick round spectacles.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Ghesh was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business.
Ideals: Artistic. Bonds: Job, Adventurer, Military. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Eye agate (5 gp). 1 Minor magic item.
Immeral Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple black robe with pastel stripes complete with hood. His red hair is cut short with large spiked bangs in the front. His skin is flawless and his gray eyes scan people very quickly.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Immeral took refuge in the old dungeon and found the beat up flail and armor he uses now. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Opinionated. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Deep blue spinel (1000 gp). Malachite (4 gp).
Drogo Altham, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He wears an eyepatch.
Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. Drogo was born on a far western mountains where he grew up under the tutelage of his father, an expert Bookbinder. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 800 sp.
Himo Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He usually wears his tan robe and has his hammer always slung over his shoulder. His red hair is still thick. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist. Bonds: Has a crush, Immigrant, Debt. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Darkwood Shield. 1 Banded mail.
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