Habor Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large tan mantle and cape that has been intricately interwoven into his black robe. He wears his dark red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Military. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Amethyst (40 gp).
Oren Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a worn and beaten armor. With bright brown hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Oren studied abroad. Oren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 390 gp.
Medrash Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a brown armored body suit, with a simple white line shooting up and back down. His black crest is lengthy and is close to two feet long. His gold unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the west. He is able to fit into much smaller and tighter spaces than normal.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Dragonborn compassion.
Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 42 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2000 gp. Citrine (70 gp). Violet garnet (1000 gp). Tiger eye turquoise (9 gp). Black pearl (1000 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Moon Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. He has lavender fur. His green eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Moon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Moon. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
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