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NPC Generator

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Advanced [show]


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear black tank tops with brown pants, and is pretty ugly. His small hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He uses divination through singing.

History: Born to a pair of adventurers, Whurbin grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and wants a kiss

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Whurbin Dankil, Male Dwarf Warrior 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this eastern man wears a red shirt with thin tan vertical stripes and violet pants. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic, Joker. Bonds: Attractive, Criminal record, Military. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Tod High-hill, Male Halfling Commoner 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Rimple Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy black pantaloons and a brown scarf. He wears his hair in dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: The child of western immigrants he idolized his mother. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Immigrant, Adventurer. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Rimple Shadowcloak, Male Gnome Sorcerer 9
Small (3'8") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 53 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 800 gp. Moonstone (60 gp). Moonstone (60 gp). Star rose quartz (60 gp). Bloodstone (60 gp). Carnelian (60 gp). Emerald (1500 gp). Black pearl (400 gp). Silver pearl (70 gp).


Social Check DCs


Andram Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of greatswords on his belt, each one with a emerald on the hilt. He has wavy blue hair. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Family. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Andram Dischord, Male Tiefling Ranger 4
Medium (5'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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