Anselm Clayden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He wears his white hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them
History: Anselm was raised in a hard working conservative environment. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and further expansion of business
Flaws: Shy. Bonds: Rich, Job, Nature, Religious. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Elven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2600 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.
Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.
History: He got into the Knight business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He's since become an addict/alcoholic.
Motivation: He is greedy; and to be a glassblower again
Ideals: Professionalism. Flaws: Hedonist, Addict. Bonds: Job, Rich. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 100 gp. Carnelian (80 gp). Blue quartz (14 gp).
Corkitron Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length auburn hair. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south to a Shepherd, Corkitron learned a great deal about his father's area of expertise. Through the years after Corkitron was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Corkitron's father didn't care for him much, and the feeling was mutual. He struck the Shepherd job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 79 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Elven
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 4000 gp. Moonstone (70 gp). White pearl (60 gp). Alexandrite (800 gp). Jade (60 gp). Alexandrite (800 gp). Jet (60 gp). Star rose quartz (70 gp). Sardonyx (70 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his white hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Lamlis was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Azurite (8 gp).
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