Mugrunden Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying white crest a little too much giving a sharp white color. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. Flattery will make him almost putty in your hands.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Flaws: Ugly, Selfish. Bonds: Has a crush, Poor. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Tod Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born on a small isolated farm. Tod liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Brewer job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Shy, Insane. Bonds: Criminal record, Nature, Job. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Freshwater pearl (10 gp). 1 Minor magic item.
Pelaios Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. He wears a top hat to hide his balding. His silver eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Pelaios is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Mentor. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 60000 cp.
Skamos Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Skamos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Skamos reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Tiefling compassion; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Poor, Military. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
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