Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Patrick Shelly, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His silver hair is braided into rings. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Family. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Patrick Shelly, Male Human Adept 2
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Disguise kit.


Social Check DCs


Baz Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Actor, marred by beers. His red hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Actor for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Addict, PTSD. Bonds: Job, Nature. Occupation: Actor

Voice: French accent

Attributes [hide]

Baz Ainsworth, Male Half-Orc Warrior 3
Medium (5'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lewis Walcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and carries falchions. His brown hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lewis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Lewis Walcott, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theren Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and to be a brewer again

Ideals: Fighting, Philantrophist. Bonds: Job, Religious, Mentor. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Theren Amakiir, Male Elf Monk 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 16 (+3)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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