Salasar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a brown costume with the symbols of death on his torso. He keeps his long copper crest kept up in a rat tail. He has red eyes and a brown hat with a tan feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. Salasar was born on a far northern island where he grew up under the tutelage of his father, an expert Priest. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality
Flaws: Depressed. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarhun Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with broad hat, and is pretty ugly. He has dyed his greying rusty crest a little too much giving a sharp rusty color. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tarhun hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tarhun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away; and revenge
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 32000 sp. 1 Half-Plate.
Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver crest in a flapper bob. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Athletic, Disciplined. Flaws: Addict, Fearful. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 64 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp. Brass mug with jade inlays (300 gp). Solid gold idol (1100 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jak Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" eastern man, he wears dark leathers with embroidery. He wears a colorful flower in his red hair. He has gleaming, smiling gray eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, his parents were killed by a orcs raid, leaving Jak alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against orcs; and a deep hatred of orcs
Ideals: Pacifist. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 100 gp. Silver comb with moonstones (300 gp).
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