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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beiro Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Ploughman. His hair is auburn and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. Beiro was born on a far western forest where he grew up under the tutelage of his mother, an expert Ploughman. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Attractive, Immigrant. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Beiro Starks, Male Half-Elf Rogue 7
Medium (5'10") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30000 cp. Aquamarine (1300 gp). Rhodochrosite (16 gp). Deep blue spinel (1300 gp). Sardonyx (70 gp).


Social Check DCs


Theobald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Theobald Bradshaw, Male Human Warlock 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 900 sp. Cloth of gold vestments (70 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Boddynock Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Boddynock was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Boddynock's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Mentor, Poor. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Boddynock Silverthread, Male Gnome Ranger 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf. He has a slight overbite and is overall scrawny. His auburn hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.

History: Gifted from a young age, Bernard studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Gifted. Bonds: Criminal record, Rich, Enemies, Family. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Bernard Whitby, Male Human Bard 7
Medium (5'11") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 13 (+1)19 (+4)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp. Jade (70 gp). Red-brown spinel (70 gp). Bloodstone (40 gp). Jasper (40 gp).


Social Check DCs

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