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NPC Generator

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Advanced [show]


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a red coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His long chestnut hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 4 years old his parents immigrated from the south. He worked as a nervous Engraver and found it very stressful. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Orsik Foamtankard, Male Dwarf Monk 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. Solid gold idol (700 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Dayereth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries a battered axe and tarnished sai as well. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Elves with a passion. As such he is filled with self loathing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Dayereth has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Racist, Disease, Insomniac. Bonds: Criminal record. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Dayereth Dalanthan, Male Elf Monk 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Pink pearl (160 gp).


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Carter, and he perpetually has his whip ready. His hair is long and auburn with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Gilthur wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... Gilthur is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Carter. He now mingles about in high society.

Motivation: To unite with his brother.

Ideals: Fighting, Disciplined. Bonds: Job, Family, Rich. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilthur Aranore, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp. Golden pearl (100 gp). 1 Silver holy symbol.


Social Check DCs


Gilthur Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black, dusty cloak. He has styled his silver hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Fighting. Flaws: Shy, Ugly. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Gilthur Torevir, Male Dwarf Rogue 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 16 (+3)7 (-2)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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