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NPC Generator

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Advanced [show]


Uraim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His white hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and to reunite with his absent mother

Ideals: Disciplined, Pacifist, Philantrophist. Bonds: Nature, Family. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Uraim Bofdann, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 cp.


Social Check DCs


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. He has no fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Shadow studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly, Insomniac, Shy. Bonds: Immigrant. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Shadow Grass, Male Tabaxi Warrior 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Red-brown spinel (130 gp). White pearl (130 gp). Sard (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Charles Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Charles Selevarun, Male Half-Elf Warlock 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He wears his black hair down. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Hork Hartford, Male Half-Orc Ranger 4
Medium (6'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20 pp.


Social Check DCs

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