Paelias Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Locksmith does, and is pretty ugly. His brown hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Paelias would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He inherited the family business which he has now maintained for 12 years.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Mentor. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 62 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Pink pearl (140 gp). Red spinel (140 gp). Tourmaline (140 gp). Rose (20 gp). Sardonyx (20 gp). Chrysoberyl (140 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He is physically well-built. He keeps his brown hair in a flapper bob. His eyes are green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised by priests from a young age. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Optimist. Bonds: In love, Religious, Mentor. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 94 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 4000 gp. Rose (70 gp). Tiger eye turquoise (4 gp). Tourmaline (70 gp). Azurite (4 gp). Rose (70 gp). Tiger eye turquoise (4 gp). Malachite (4 gp). Citrine (70 gp). Onyx (70 gp). Obsidian (4 gp). 1 Minor magic item.
Thomas Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His head has been shaved. He has a dull look in his violet eyes.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Thomas took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. Rhodochrosite (5 gp).
Chem Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue armored body suit, with a simple black line shooting up and back down. He wears his black hair down. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north his family was never financially stable. His childhood dream was to be a Cook, but he was a colossal failure. He has never given up on his music dream.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and expand his business
Ideals: Joker, Artistic. Bonds: Poor, Job. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Aquan, Elven, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

