Kassoon
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NPC Generator

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Advanced [show]


Trail Running, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His brown fur is braided into rings. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Addict. Bonds: Rich, Military, Enemies. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Running, Male Tabaxi Commoner 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Braak Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and black. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Animal Trainer mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by drow. Braak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and half-orc compassion

Ideals: Professionalism. Flaws: Ugly, Racist, Disease. Bonds: Enemies. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Braak Gentry, Male Half-Orc Sorcerer 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a blue and grey robe with the hood down. He keeps his blonde hair in a pixie cut. This brown eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Anselm was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Revenge; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Religious, Enemies. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Anselm Halsey, Male Human Druid 8
Medium (5'11") Human, Neutral Evil (CR 8)
Armor Class 14
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 140 pp. Aquamarine (1100 gp). Zircon (80 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Freshwater pearl (5 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Shy, PTSD. Bonds: Rich. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Aerdeth Floshem, Male Elf Adept 9
Medium (5'2") Elf, Neutral Good (CR 9)
Armor Class 14
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1600 gp. Azurite (6 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Sard (70 gp). Moss agate (6 gp). Fiery yellow corundum (400 gp). Aquamarine (700 gp).


Social Check DCs

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