Travok Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His black hair is greasy and uncared for. He has a tattooed face.
Personality: Travok hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Artistic. Flaws: Ugly, Insomniac, Mundane. Bonds: Rich, Nature. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1300 gp.
Gennal Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear pastel pants and tee shirts. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 67 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Bathin Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His purple hair is matted, messy, and big. He has gold eyes and a black hat with a brown feather.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, Disease, Insane. Bonds: Has a crush, Family. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Jade (70 gp).
River Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears baggy brown pantaloons and a tan scarf. His right leg appears badly burned and disfigured. His cinnamon fur is smooth and relatively long. His fierce yellow eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Religious. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 68 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Orc, Undercommon, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Solid gold idol (1100 gp). Sapphire pendant on gold chain (2900 gp). Black velvet mask with numerous citrines (70 gp). A roughly beaten golden orb (70 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


