Felgrat Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His golden hair is matted, messy, and big. He has a tattooed face.
Personality: Overbrimming with self-confidence, Felgrat isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He enjoys reading and quiet.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Now he works as a poetry tutor during his time off.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable, Logical, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Hematite (16 gp).
Ahvain Rothenel, Male Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses in white turtlenecks beneath a tan coat with black slacks. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Ahvain embodies much of what other species detest in the Elves. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his brother
Ideals: Impeccable. Flaws: Antagonistic, Shy, Disease. Bonds: Family. Occupation: Mortician
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Infernal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +6
Possessions: 1 Minor magic item.
Tethren Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His dark red hair is heavily combed to the right. His red eyes peer out from beneath his deerstalker red hat.
Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother
Flaws: Insane, Disease. Bonds: Religious, Job, Family. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 40000 sp. Gold music box (1000 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (700 gp).
Alberich Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his blue eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. Alberich was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alberich decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Military, Criminal record. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 340 gp.
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