Einkil Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is well dressed, constantly wearing a yellow suit, green shirt, and black tie. His clothes are grease stained in places. His hair, while still mostly red, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.
History: He got into the Mason business at a young age. A gifted student he started as a Navigator, but he got bored and became a Mason. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and seeks redemption
Flaws: Addict. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
Possessions: 80 pp.
Rolf Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Bonds: Attractive, Adventurer, Immigrant, Criminal record, Job. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Kairon Chant, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green top hat and green clothes. His red hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kairon is combative with any and all who dare try his patience in the slightest.
History: He was born in a small island village. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 16)
Armor Class 11
Hit Points 147 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Terran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 3000 gp. Rhodochrosite (4 gp). Malachite (4 gp). Violet garnet (900 gp). White opal (500 gp). Lapis lazuli (4 gp). Black star sapphire (500 gp). Azurite (4 gp). Deep blue spinel (900 gp). Sardonyx (50 gp). Red garnet (50 gp). Azurite (4 gp). Jade (50 gp). Zircon (50 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Red-brown spinel (50 gp). Aquamarine (900 gp). Black pearl (900 gp). Rock crystal (50 gp). Onyx (50 gp). Obsidian (4 gp). Deep blue spinel (900 gp). Lapis lazuli (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Koeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Joker. Flaws: Disease. Bonds: Attractive, In love, Job. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
