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NPC Generator

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Advanced [show]


Gilbert Radcliffe, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears baggy black pantaloons and a tan scarf. He wears his hair in dreadlocks. He has blue eyes and a black hat with a tan feather.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Rich, Religious. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Gilbert Radcliffe, Male Human Bard 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp. Sard (30 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an entirely pastel suit with grey socks and a vest with buckled shoes. He wears his chestnut hair up. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.

History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Arannis Amastacia, Male Elf Commoner 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 22 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +5

Possessions: 600 pp. Sapphire pendant on gold chain (500 gp). A delicate brass dragon egg (20 gp). Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Hackney, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Lance Hackney, Male Human Adept 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Alexandrite (300 gp). Jet (160 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly, Insomniac, Insane. Occupation: Barber

Voice: Stutters

Attributes [hide]

Erky Humplebumple, Male Gnome Expert 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Black pearl (400 gp). Onyx (70 gp). Amethyst (150 gp). White opal (700 gp). 1 Minor magic item.


Social Check DCs

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