Tûgog Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Tûgog grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 600 gp. Red-brown spinel (110 gp). Chrysoprase (50 gp). Chalcedony (50 gp). Violet garnet (1300 gp). Banded agate (15 gp). Jet (110 gp). Coral (110 gp).
Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries swords. His crest is gold and curly. He has gold eyes and a white hat with a black feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Selfish. Bonds: Adventurer, Religious, Enemies. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Quarion Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His white hair is knotted and matted. His violet eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs
Flaws: Shy, Hedonist, Fearful. Bonds: Religious, Job. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 51 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 3000 gp. Jasper (20 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). Pink pearl (110 gp). White opal (400 gp).
Ar-Beka Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: He comes from a rich western family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Disciplined, Gifted, Impeccable. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 16000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
